Transmission 025
Systempunk
Every world is a system.
Games, worlds and stories built around systems, consequences and the people forced to live inside them.
01Current project
Active developmentN.O.V.A.
Cooperative Space Survival
Awaiting footage
- Status
- Active development
- Category
- Cooperative Space Survival
- Platforms
- PC
02What is Systempunk?
Systempunk is an independent creative studio building systemic games, speculative worlds and interconnected stories.
- 01Some stories happen aboard dying spacecraft.
- 02Others beneath megacities.
- 03Others inside corporate empires.
- 04Others haven't happened yet.
03Our worlds
Worlds in development.
- 01Active development
N.O.V.A.
Cooperative Space Survival
- 02Early development
Systempunk: ECHO
Tabletop RPG / World
Archive / Experiments
04Philosophy
Worlds built on systems.Stories built on consequences.
01
Systems
Nothing exists alone.
Mechanics, technology, economies and societies influence each other.
02
Consequences
Failure is a state, not an ending.
Failure should change the situation instead of simply ending it.
03
Worlds
Everything belongs to something larger.
Every object, corporation, technology and location should feel like part of something larger than what the player can immediately see.
05The universe
The system extends beyond the game.
Corporations became infrastructure.
Infrastructure became power.
Technology changed what it means to be human.
And somewhere along the way, humanity discovered things it was never supposed to find.
Indexed entities006
06Transmissions
Latest signals.
- Devlog
Transmission 024
Building the Systempunk Universe
WorldTransmission 023
N.O.V.A. — Modular Ships
Devlog
07Community
The system is growing.
Follow development.
Join playtests.
Explore the worlds we're building.
- Discord(opens in a new tab)
- YouTube[Standby]
- Steam[Standby]
- TikTok[Standby]